/**
 * 描述一个点的位置
 * @date   2011-3-28
 * @author tianye
 */
package cn.edu.dlut.WingGame.BaseType;

public class WingPoint {
	public float x = 0;
	public float y = 0;

	public WingPoint() {
	}

	public WingPoint(float x, float y) {
		this.x = x;
		this.y = y;
	}

	public void setXY(float x, float y) {
		this.x = x;
		this.y = y;
	}

}
